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Thinking outside the box

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240994.15 in reply to 240994.14
Date: 4/26/2013 2:23:49 PM
Overall Posts Rated:
455455
I think that's the biggest problem, there might not be a BB offense that properly fits the lineup he's describing.

This Post:
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240994.17 in reply to 240994.1
Date: 4/26/2013 3:19:57 PM
The Brick Squad
II.3
Overall Posts Rated:
9999
Second Team:
Cement Factory
Your idea sounds pretty good and that's one of the reasons we/I love BB:
You can experiment and create various Combo-players and might even succeed!

If you had such a roster, you would definetly exploit your adversary in the usual matchup. However, the game also adjust to your players:
Suppose you have monster-inside-guards and monster-outside-big guys. You won't be able to maximize their main skills for their respective positions ( C would have high JS/JR skills at the expense of IS/ID and the guards the opposite)
If your guards start to make too many buckets under the basket, your adversary will focus more on your guards by double defense or the opponents big guy will start to take over under the rim.
The same goes also for your big guys. As they start to make their shots from the distance, the guards will help out more(higher OD) and you'll start missing.

You could dominate the first quarters, but later you'll experience too many mismatch situations in the offense and eventually lose the game.
Unless your opponent players suck at defense or the defensive tactic proves to be a wrong one.

It sounds maybe a bit harsh ,but your plan still sounds great ;) Multifunctional players make this game interesting and you'll win many games with such an roster.
I wonder if Princeton could be a great offensive game for such a team?

This Post:
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240994.18 in reply to 240994.17
Date: 4/26/2013 4:50:22 PM
Overall Posts Rated:
432432
I wonder if Princeton could be a great offensive game for such a team?


I know a guy that runs a Princeton offense regularly (30851). I have asked him what it takes to run Princeton, and he told me that JS/JR/HA/DR/PA is need on everyone. I also asked another guy, and he told me that for Princeton to work at its best, you need to be "allergic to anything over 6 IS." I'll assume this is for the guards and SFs. For bigs, you do need a bit of an inside game, but also higher than average secondaries.

This Post:
22
240994.19 in reply to 240994.1
Date: 4/29/2013 7:45:59 PM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
I like out of the box thinking as well and also came up with something like this, only for defense instead of offense, to keep salary low and switch players defensively. Of course the downside is slower training, harder to find players to buy to complement your team, but if you truly believe in your idea and you've thought it out well, and you actually enjoy experimenting, you should do it of course. There's very few managers that have actually tried stuff like this thoroughly I think, so most people that advice not to do it probably don't have real experience with it. I'm not saying I have, but you play the game for fun and if this is how you get more fun, why not?

But yeah, disclaimer is that it takes a lot of time and if it doesn't pan out you could have "wasted" that time. If you enjoyed doing it, you probably learn a lot from it too so don't be too hesitant to try :)

This Post:
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240994.20 in reply to 240994.19
Date: 4/30/2013 10:08:01 PM
Surry Hills Peeps
II.3
Overall Posts Rated:
12171217
+1 Sir!

This was more my point, Defense, I think if you could stifle the opposing team with your D and had fairly balanced Offense with a spike in different players I think it would be very interesting.

This Post:
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240994.21 in reply to 240994.1
Date: 4/30/2013 11:28:55 PM
Overall Posts Rated:
5959
I think its very doable in DV. But the roster that gets you to D4 wont be the one that makes the playoffs there so expect high turnover.

RnG with a C that has 9 JS 9 JR, He'll probably lead your league in 3s as long as your team can get him the ball. then a 3-2 might slow him down when the SF starts covering him but then next game you switch to Push and go inside. You better have 2 guys on your team with 7+ ID or you'll get plowed over.

A SF with range also gets an advantage over most PF that play there out of position. he should have R near your PF and C or you'll lose out on a bunch of rebounds

PG and SG with high driving and IS do really well in Low Post vs guards with low ID

My advice is build your team on paper. How much will your starting 5 make, how much for some subs and trainees. then a list of the realistic skill sets you want at each position on offense then on defense. Then start pairing up offense and defense sets from your list and start shopping. As you shop you can adjust 'realistic skill sets' to get the best the market is offering. It does take patience. In DV you can use old guys because it should be short term. It might take 8 weeks to get most of the pieces together but if your stamina, handling, passing everywhere are 4+ the game engine will find the mismatches you build.

From: Omega Man

This Post:
00
240994.23 in reply to 240994.22
Date: 5/2/2013 10:11:18 PM
Overall Posts Rated:
66
Exactly...I'm trying to create a new box to counter the current one...agree with all stated^^^