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"Player characterization"

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From: Pinone

This Post:
00
299064.4 in reply to 299064.3
Date: 05/03/2019 06:37:44
Overall Posts Rated:
5353
The idea don't look bad, but it could this characterization is something similar to the difference in training speed of the skills and its relation to height...

In my opinion, there is a missing characterization por SG and SF... the 3 & D player.

From: cizmas

This Post:
44
299064.5 in reply to 299064.1
Date: 05/04/2019 05:22:32
Overall Posts Rated:
8181
Let's see:
http://prntscr.com/nk83ad

First at all, this figures are bad and your math.
Pluses in your count are not equal with minuses in every your calculation.

E.g.
Big man: +55% , - 25% only (?!) so why train all others type of players - just send 5 big men on court!
etc.

If you try smt. to make better impact on anything then you should make equal with bad impact on others, what you missed.
Otherwise, it will be completely a new game and should change it's name.

And
http://prntscr.com/nk88ec

In RL, Magic was a best PG I ever see. Now I love Ben Simmons. But in your point of view they should be PF(?!)

So, e.g. if you wanna make perfect shooter increasing his % then you gotta equalize it with poorest defense and others thing. And so on, similarly for other character types.

From: Oziris

This Post:
22
299064.6 in reply to 299064.5
Date: 05/04/2019 06:38:40
Overall Posts Rated:
356356
Normally, I wouldn't give you any answer, because you are proven liar and obviously you get butthurt whenever I write something, but I will now, because of community.

In case you didn't read everything I wrote, I will write it again. My post was just a suggestion, an idea for thinking, not carefuly designed plan. I didn't wrote "Hey admins, you should put this just like I said", but I said "Hey, here is an idea, let's talk about it".

In RL, Magic was a best PG I ever see. Now I love Ben Simmons. But in your point of view they should be PF(?!)


Yes, with their body they are SF more than PG, but because of their basketball IQ Magic was PG and Ben is PG now. How much more PGs with their height you can name? They are only 2 PGs and how many PGs ever played basketball. How much that is in percentage? You tell me, because my math is bad.

From: Blekitny

This Post:
11
299064.7 in reply to 299064.6
Date: 05/05/2019 04:15:15
Overall Posts Rated:
6060
Good idea, but needs balance - I think players should have equal numbers of pluses and minuses in skills training. For istance:

sharpshooter: +15% JS, +15% JR but also - 15% OD -15% DR

of course numbers of % are to open to discussion but to get balance all pluses must be equal to minuses.

From: Oziris

This Post:
00
299064.8 in reply to 299064.7
Date: 05/05/2019 06:32:20
Overall Posts Rated:
356356
Of course, whole idea is open for a discussion. Thank you for your comment.

This Post:
11
299064.9 in reply to 299064.8
Date: 05/05/2019 13:39:06
Overall Posts Rated:
260260
I dont think it is necessary to have % balance because the skills doesnt have equal speed rate, impact ingame, and influence on the salary.

For exemple its absolutly worth to have +15% DE and DI and -20% AG and Dribble even if the total % balance is -10%

Last edited by AFKfapfap at 05/05/2019 13:40:01