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281800.17 in reply to 281800.16
Date: 9/6/2016 5:27:06 AM
A WildCats
ASL
Overall Posts Rated:
1212
Second Team:
A WildCats II
ooops, too bad I didn't see your post before monday, but I fired my PR manager as you suggested.
It, however, raised another question to me. How much staff skill level is effective enough for PR and Docter?
It's going to different question than title, so I'll make another thread because as far as I know, there is no such topic in the forum.

This Post:
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281800.18 in reply to 281800.17
Date: 9/6/2016 7:15:53 AM
Overall Posts Rated:
14901490
The impact of a PR is not clear to anyone. Some people suggest a higher level PR might not bring in enough extra revenues to justify his higher salary. It has never been definitively proved either way. My personal opinion is that the PR has an effect, probably enough to justify higher salary but for 99% of the teams it is not significant. Presumably if you have NT players who bring in higher merchandising, the PR manager will boost that too, so there the benefit should be clearer.

The doctor on the other hand is key for 2 things:
1) Reducing injuries obviously. This is also anecdotal evidence, but higher doctors usually lead to fewer permanent injuries and shorter injuries as well. It's likely that the doctor level determines the length of the injury, so if they shorten it enough it goes below the level where it becomes permanent and the player is ready to play again after the game. The effect is there, I think Advanced or Competent (if you feel lucky) is the most cost effective and in particular if you have top tier trainees, you will not want to be cheap on the doctor.
2) Massage specialty. This affects the GS especially for players who play more than the optimal minutes. Personally I think the most important specialty among all staff, followed by Fitness, Career Extension and the 2 small bonuses the PR can grant.

So if I were you, considering you have the issue of the arena and small profits, I'd go with competent with massage specialty. You might probably get one for less than 10k salary per week without spending a fortune. In general terms I'd go for Advanced/Massage.

This Post:
11
281800.19 in reply to 281800.18
Date: 9/6/2016 7:54:08 AM
A WildCats
ASL
Overall Posts Rated:
1212
Second Team:
A WildCats II
for PR, it doesn't matter that much then.

for Docter, I thought taping injury is better than massage because he makes a player continue to play the game even if there is a little injury. As for GS, basically I rotate the players between games, so it wouldn't help that much in my first impression, but today my 2 players play over 90 minutes within 2 games. I might have to change my mind.

for salary cap issue, I still be in debt in weekly net income, but it seems I can get some profits by expanding arena and ticket price change within a few weeks. Thanks for your advice.

This Post:
11
281800.20 in reply to 281800.19
Date: 9/6/2016 8:39:21 AM
Overall Posts Rated:
14901490
I had taping injuries, I think I only saw 1 case of a payer who came back to life in a game after going down with an injury. It's not very frequent and the possibility of the injury not becoming permanent after the game is over applies to any kind of doctor, so it does not depend on the taping injuries speciality.

Massage on the other hand can be very helpful for several players every week.

Last edited by Lemonshine at 9/6/2016 8:40:40 AM