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Draft Review and Season 37

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From: Coach MK

This Post:
00
283423.16 in reply to 283423.15
Date: 12/17/2016 12:52:38 PM
Stavanger Titans
III.6
Overall Posts Rated:
19461946
Second Team:
The Vikings
But if you so, you damage the training for all Trainees. If you keep going, training is ruined just for one player.

Hell Ya - We are coming from the North to conquer your arena ...
From: Jay_m

This Post:
00
283423.17 in reply to 283423.15
Date: 12/17/2016 1:07:44 PM
Overall Posts Rated:
216216
Depending on the minutes and when the injury happens, you can switch to 2 position training - Rebounding, 1 on 1, etc.

From: Coach MK

This Post:
00
283423.18 in reply to 283423.17
Date: 12/17/2016 2:49:38 PM
Stavanger Titans
III.6
Overall Posts Rated:
19461946
Second Team:
The Vikings
I agree, if the positions fit.

Hell Ya - We are coming from the North to conquer your arena ...
Message deleted
From: Raghu

This Post:
00
283423.20 in reply to 283423.16
Date: 12/18/2016 12:43:47 PM
Overall Posts Rated:
1414
Yeah I change it most of times midweek to accommodate minutes. But at times it gets messed up real bad especially when fouled out.
Even during blowout cup wins against bots, despite my player being both starter and sub1 and sub2 slotted, game engine removes him if I have six or seven players. So I'm going with two position training for rest of season and mostly only five ppl in game lineup.

Last edited by Raghu at 12/18/2016 12:44:48 PM

From: Coach MK

This Post:
00
283423.21 in reply to 283423.20
Date: 12/19/2016 8:26:50 AM
Stavanger Titans
III.6
Overall Posts Rated:
19461946
Second Team:
The Vikings
Yeah ... sometimes the game engine is just an asshole

Things like this (substitution of trainees) happen. 5 player lineup is the savest way to stop the engine, but in a compatitive league this is nor really an option.
For the fouled-out, I stick with my plan, so at least 2 people get full training

Hell Ya - We are coming from the North to conquer your arena ...
From: Raghu

This Post:
00
283423.22 in reply to 283423.21
Date: 12/19/2016 10:36:52 AM
Overall Posts Rated:
1414
Yeah thats what i have been doing. Sometimes its better to sacrifice game shape rather than training

From: Coach MK

This Post:
00
283423.23 in reply to 283423.22
Date: 12/19/2016 11:10:17 AM
Stavanger Titans
III.6
Overall Posts Rated:
19461946
Second Team:
The Vikings
Correct !!

Hell Ya - We are coming from the North to conquer your arena ...
From: Jay_m

This Post:
00
283423.24 in reply to 283423.21
Date: 12/20/2016 11:05:21 AM
Overall Posts Rated:
216216
I'm starting to believe that having only 5 players increases the chance of injury.

From: Coach MK

This Post:
00
283423.25 in reply to 283423.24
Date: 12/20/2016 11:25:54 AM
Stavanger Titans
III.6
Overall Posts Rated:
19461946
Second Team:
The Vikings
I don't know. Depends on your playerrs. Some of them have hidden "skills". Some foul a lot and other get injured quiet often. In addition, i observed phases were player of a team gets more often injured as in other times. I had for seasons max. one jured player a season. Last year i had 3/4 quarter of the season minimum one injured player. So ... it's a kind of a lottery. In utopia i play always with a 5 man team. I had just 2 or 3 injured player in al utopia seasons.

Hell Ya - We are coming from the North to conquer your arena ...
This Post:
00
283423.26 in reply to 283423.24
Date: 12/22/2016 11:16:11 AM
Kings XI Punjab
II.3
Overall Posts Rated:
216216
Depends on stamina of five players you are playing!

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