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Something wrong with outside shooting

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278539.12 in reply to 278539.11
Date: 5/3/2016 5:08:49 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
Why don't you show us the correct sample size then? It's not that hard, go to www.buzzer-manager.com -> My League -> Statistics per team and post your season 3fg%. It seems to me that you are as much just making posts for unfounded whining as others are just looking to respond negatively (just to be clear I don't think either is true).

My team shoots just 27.4% on the season but I have an inside team. Other teams vary from 18.5% through 34.4%, so that's quite low. However, with teams being build around OD and IS (and defense rating in general being higher than offense rating), that could be just the expected outcome. I don't expect high % when you get 7 outside scoring rating vs 12 perimeter defense rating.

If you want a more complete analysis, also make an overview of the average of Perimeter Defense and Outside scoring ratings of the teams in your league (look up a team and select "Ratings" in the dropdown menu).

THEN you can make a valid point.

This Post:
00
278539.13 in reply to 278539.12
Date: 5/3/2016 6:15:32 AM
Overall Posts Rated:
1414
The same can be done if you would go to his teams page, press team stats and you will see his 3fg% :) It is 40,4 by the way :)

This Post:
00
278539.14 in reply to 278539.13
Date: 5/3/2016 6:54:14 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
Yeah that's even easier. And 40,4% seems like a totally unbroken mark for outside shooting.

This Post:
00
278539.16 in reply to 278539.15
Date: 5/3/2016 7:12:28 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
I'm not attacking or trolling you, I'm just saying you should provide significant data when making claims.The fact that after a week I lost sight of the specific game you were talking about when I was describing a way how you can get helpful data doesn't make the actual point I'm making invalid. Also the fact that I put in effort to help you acquire the necessary data should tell you I genuinely want to help make things clear.

So, I look forward to your data :)

This Post:
00
278539.19 in reply to 278539.17
Date: 5/3/2016 8:01:56 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
I will refrain from posting beyond this because you keep saying I attack you while I clearly stated that I'm not.

This Post:
22
278539.22 in reply to 278539.20
Date: 5/3/2016 9:02:16 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14211421
As you have stated before, a related (root) problem is that teams still only play and train inside players and high OD. You also see this on the transfer list; currently there are just 6 players with 75+ TSP and 16 JR, but there are 162 players with 75+ TSP and 16 OD. I'm not surprised that in B3, there are bad 3P% games because I suspect they don't have high JR but face extremely high OD.

As long as there are no good outside shooters, no good outside shooting will happen. That needs to be fixed before we can conclude that outside shooting itself is not working correctly. BB already changed the salary impact of JR to stimulate the use/training of it, but our managers are slow to adapt (which is understandable because training takes very long). Besides that, most managers are conservative and wait with changing until they see proof it works (there are just a few early adaptors like Nachtmar and Manon). I know these are known facts but until they are solved we keep facing the problem. But how can we solve this if there are so few people willing to train JR?

One way is to do nothing and wait longer, and hope it changes gradually. This seems slow and with unsure results.

Another way is to further decrease JR salary, artificially improve it's performance in the GE or decrease the effectiveness/increase salary of OD. Could work, but with the risk that if effectiveness is improved and people also start training it more, it could get too strong.

An outside the box option would be to artificially create Free Agents with good JR, that way managers are not dependant on people training JR but can buy and expirement right away. This could be a faster and safer option than the two above, and might even help reducing the prices on the player market.

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