BuzzerBeater Forums

BB Global (English) > How much did that player cost?

How much did that player cost?

Set priority
Show messages by
This Post:
00
297633.9 in reply to 297633.6
Date: 01/23/2019 20:33:33
Overall Posts Rated:
130130
Yes I'd like to see the skill sets and explain to you how you can get more efficiency and production for lower cap hits, lower salary etc.
But harder training because it will be more out of position and slower training skills than the generic cookie cutter OK in LI unless the opponent also knows how to train OD and IS...in which case you lose unless you also know how to train efficient players for this game engine which favors certain skills over others and the salary formula is extremely important to success.....

This Post:
00
297633.11 in reply to 297633.10
Date: 01/23/2019 21:26:29
Overall Posts Rated:
130130
You don't necessarily need to between trianing and playing the market, you really can do both neither excludes the other. The point is you will make the biggest gains from the market and probably lose in your training, as you have done. Maybe lose in both, as it seems perhaps you are destined to do and stay in a lower division for live??? Probably.

This thread is about proof, evidence and facts. Logic, reason.

Not just talking talking and making false claim after false claim based on name-calling and so forth. Actual facts. Got any?

No.

Goodbye hopefully.

This Post:
11
297633.13 in reply to 297633.3
Date: 01/24/2019 12:54:10
Overall Posts Rated:
986986
getting 3 48s is not guaranteed.


True, injuries cannot be avoided. Fouling out can be by switching those weeks to 2-position training and setting players correctly to depth chart.

What do we estimate the cost of a 54 TSP 18y/o with some potential at?

HoF is potential, but 54 is good but not world class draft, also skill distribution was not optimal. Personally 1M feels appropriate price, but as said, can be less/more depends on luck.
Drafting price: 20k/week.

So are all 3 of your players worth 3.2 million???

Not even close due to low potential, superstar potential will cap very soon....

So where is that TPE at?


No TPE. Training for NT, not going to share skills.

what did you lose in advancement/income to lose those games while training 3 players out of position every week like clockwork for 48s to divide that trainer salary in 3.


Currently I'm playing in lowest division against bot-teams, keeping team alive, training for U21, NT and for own fun. So playing with trainees in what ever position doesn't make a difference.

PS. I'm fighting against hoarding tax so I dont care incomes so much....

This Post:
11
297633.14 in reply to 297633.13
Date: 01/24/2019 19:46:44
Overall Posts Rated:
130130
You've chosen not to compete with your team legitimately and just farm players. You are not playing the game competitively. Your team is not a real team, it is a NT farm.

I don't mean this as an attack, just stating what is.

People need to realize that this is the primary reason that trainee with higher potentials cost on list is inflated (mostly from precedent over demand) why trainer buy prices and salaries are jacked up etc. etc.

With the new arena expansion options (with maintenance) and the new staffs...

You can now spend ridiculous amounts more to jack up your secondary pops, your FTs, your Stamina and boost them youth trainees through the first couple seasons to really make monsters at ridiculous costs!!!

This is gonna change the game even more. So you'll not need to worry about hoarding tax now- you can buy out all those arena expansions... get your medical up and running to to deal with injured guys super fast.

L7 doc, L7 youth trianer, L7 nutrition. full medical, full practice court, full training facility...and l7 trainer...

Those are gonna be some super trainees.. 160 TSP maybe more on the AtG if someone drafts one and does the full investment.

mwahaha LOL

This Post:
00
297633.15 in reply to 297633.12
Date: 01/24/2019 19:51:08
Overall Posts Rated:
130130
WHY would you spend money on potential you DON'T NEED

You are in a very low division, you can never pay those higher potential cap salaries anyway.

Again WHY pay for high potential you know it costs more??!?!?!?!

Complete lack of logical informed understanding of how to compete in a managment game. It's about season on season, year on year development. It's like a 500 lap car race. How you burn the tire rubber, how you use your fuel, the air drag and .0001 seconds shaved on every corner all adds up to that single car-length advantage at the end of the race.

Who are we kidding though you'll yo-yo Div.III/IV until enough people quit the game (maybe at 4 digit user mark)...for you to be in div.II by default.

Remind us of your previous teams. I gotta think you were a previous b3 champ or something, otherwise your stance in this conversation is down right disturbing. You talking about humility and that, with a plank in your eye.

This Post:
00
297633.17 in reply to 297633.16
Date: 01/24/2019 20:44:06
Overall Posts Rated:
130130
THat's better. Sorry I didn't remember. A lot of snarks and I don't really bother remembering them.

If you can get the same skills on a higher potential for a similar price...why not?

I'll admit I do not follow trainee prices that closely. At the end of the day you can pay 1/10th of what you might if you shot well...this is SO true of trainees.

I would shoot for a 60 TSP start at 18. At least 55+ start. You will have trouble I believe finding that cheap P.allstar and above. For a star of allstar though its not that hard.

Now beyond the TSP total is the skills by height- and starting with skills that train slow. So it's the distribution. Now here again price will go up sharply for a P.allstar. At star/allstar level much much cheaper.

If you are training with a slower trainer those extra pops are worth EVEN MORE.

So those 5 pops extra (60 versus 55 for example) are worth an entire season of training really.

And again by distribution. I want guys under 6'4'' as close to this as possible-

3 7
7 7
7 7
7 7
1 7

For guys over 6'10 I want this

4 7
7 7
7 7
3 4
7 7

So that's easier to get ideal skills if you can take the lower potentials if you are gonna train slow anyway. If cap gets close ,train secondaries and be efficient wiht the player not just jack salary for no reason.

This Post:
00
297633.19 in reply to 297633.18
Date: 01/24/2019 22:12:39
Overall Posts Rated:
130130
In the current economic client if you are training on position at a slow speed you are not creating players with much value whatsoever.
Did you see the value of the players that wont the b3?????

You are better off renting those players as the b3 winner did.

I think you are overestimated the value of players in general. YES you can trick people into buying garbage players for ridiculous prices but you don't need to waste time and lose games training for that. You can just buy and sell.

I guess if it's fun and the cost is low, doesn't matter if the return is low. It's not a needle mover either way. Especially if you aren't gonna bother for 48s or out of position.

If you are in the lowest division and farming, you are farming. THere is no return to that/in that anyway.

So it's kind of a moot point I guess if we are talking about mediocrity here. Anyone can be mediocre and all avenues are forgiving in how you do it. Total freedom to be as mediocre as you want with a mediocre team with mediocre performance and mediocre players. KNock yourself out.

I'm talking about making players that actually need P.Allstar potential and might find themself outperforming a 36 y/o that can be rented for a couple hundred K to win the b3 with LOL.

Advertisement