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Is BB competitive for new users? (thread closed)

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201579.43 in reply to 201579.24
Date: 11/7/2011 12:17:31 AM
Overall Posts Rated:
587587
2) Again, "amazingly" a team from the first division, that "amazingly" [I do like this word... :+)] are in this game since season-3, is against a new system for improving competativeness, and against a system that causes this disadvantage to those teams who started after the first few seasons.

Please, I already warned you to not get into that line of argumentation. You are basically saying that older teams are not allowed to participate in this discussion, since they are just protecting their advantage. That is silly. You do not understand the motivations of others.

But I am very much against resetting the game all the time. This is a long-term game by design. A change you propose (which was flogged to death in the Suggestions forum) would require a huge change to just about everything in the game. You want to remove all long-term planning from the game. That is just not going to happen. Join some other game with a short-term game play.

As we can see, in Season 18 we have 7 teams that participated in the top league also in Season 13. What is more interesting is that the average team is getting younger (in terms of starting time, all teams are of course now older by five seasons), although the median team both during Season 13 and Season 18 started during Season 4.

What had been seen, is that teams not been beaten by new teams, but where just leaving the game.

Not the case here, only one of the teams has stopped playing (and that was one of the stronger sides).

And I will repeat a main concept here:
In case that the first league teams are there solely due to better managers, and not (by any chance) due to the season they started playing at, then there is no reason why not to reset the teams' assets every few years.

And I am saying that concept has no place, and will have no place, in BB given this game's design.

From: miwman

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201579.44 in reply to 201579.41
Date: 11/7/2011 3:00:09 AM
Overall Posts Rated:
2626
Just as B.B.King pointed out it's not a sprint but a marathon,
nice conclusion btw.

This Post:
11
201579.45 in reply to 201579.44
Date: 11/7/2011 7:15:30 AM
Overall Posts Rated:
289289
It's simple mate, just plan better for the future. Plan for long run and not the short run!

I'll give you a good example using myself. I started in season 9 in division 4 and in season 17 I won the ABBL. I snapped the winning streak of some of the old timers so it's very possible with good planning.

This Post:
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201579.47 in reply to 201579.1
Date: 11/7/2011 11:37:26 AM
Overall Posts Rated:
455455
Funny to see this post, it looks like we joined this game around the same time I was recently thinking that the new users such as myself what showed up after the market crashed have an advantage over many (not all not many) of the older users in terms of their perception of how to play the game.

The market has become flooded with affordable players making one's ability to build a competitive team quickly, much easier. You just have to be smart, build your bankroll and jump on the bargains. But I believe prior to season 14 when transfers were extremely expensive, owners needed to build slowly from within more. I think many of those older owners as still stuck in this mode and not taking advantage of the current market conditions.


This Post:
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201579.48 in reply to 201579.27
Date: 11/7/2011 11:52:00 AM
Bisamberg Torpedos
Bundesliga
Overall Posts Rated:
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Second Team:
Bisamberg Torpedos II
Reseting all teams assets every few seasons is a horrible Idea, I would leave the game if that happen - and I think I wouldn't be the only one.

Also you are forgetting something important: most if these old managers got loads of experience after playing for such a long time, especially those at the top.

I'm right now for the second time in the Austrian Bundesliga, while most Teams are rather old (Season 6 and older) one Team was created in Season 12, another Team created in S12 finished second in II 4

If a cap would be introduced I would earn quite a lot more than these young teams because of my arena .. and because with the money I already earned it is easier for me to afford players with decent secondarys from the TL

This Post:
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201579.49 in reply to 201579.48
Date: 11/7/2011 3:04:20 PM
Overall Posts Rated:
105105
Reseting all teams assets every few seasons is a horrible Idea, I would leave the game if that happen - and I think I wouldn't be the only one.
Currently the case and fact is that users leaving the game due to its being not competative for new teams, so you leaving the game (or more presicely threaten to leave) is not such a big threat comparing to that.
It also proves that you are afraid that this will change the status, and it shouldn't have if the claims that the best managers are on the first Div.

I'm right now for the second time in the Austrian Bundesliga, while most Teams are rather old (Season 6 and older) one Team was created in Season 12, another Team created in S12 finished second in II 4
This just proves again what I'm saying.
Those very few who gets to this league are due to others leaving the game or managing very poorly their team.
Comparing two managers that has the same skills but started on a different season will find a big difference in production.

If a cap would be introduced I would earn quite a lot more than these young teams because of my arena .. and because with the money I already earned it is easier for me to afford players with decent secondarys from the TL
And again I need to repeat myself...
You have more money now, so there you can do it now with current system as well.
The only difference is that you will pay to the league for any exception between the caps.

It is also sounds not reliable when you say that "you are against it because it will assist you".

And ofcourse, the "sudden carreer-ending injury" suggested had not been brought up, because this is even more clear to be a greater lost for those with better fortune.

And I'll repeat again an amazing fact - those who are against it are exactly those who gaining from current system that is not competative for new teams.

This Post:
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201579.50 in reply to 201579.36
Date: 11/7/2011 3:10:56 PM
Overall Posts Rated:
105105
Who are you to tell others people to stray or leave and to claim there is somthing like new competitive system. When such a thing as a thoughtful system doesn't even exist in your head?!
Nice try to turn things around...
You where the one who said the same thing on those who find current system not competative, I stated the same for those who will (cowardly) not like a more competative system.

This last sentence of yours is "a little" hypocryite.

This Post:
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201579.51 in reply to 201579.37
Date: 11/7/2011 3:15:56 PM
Overall Posts Rated:
105105
Of course such a goal requires certain skills that new managers are not capable to develop in a short period of time
And 13 seasons out of 17 is a short time???
There is not one teams from season 5-17 that is part of the "great 8" in the Bundesliga.

This Post:
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201579.52 in reply to 201579.41
Date: 11/7/2011 3:29:01 PM
Overall Posts Rated:
105105
Why is it "impossible"?
It is easy to implement, and will make the game more interesting.

It's impossible because of two reasons:
1) it's impossible ;-)
2) it's bad idea.
For example because then all effort of all managers to develop their teams will be wasted.
It isn't sprint, it's marathon.

Even a marathon ends after 42KM, and does not imply on the next marathon.
As most of the games featue ends for those teams during their run - cannot build more seats that will worth it, etc. it is reasonable that it will be reset.
And then again, there where other suggestions that you've decided to skip.

Somehow, the NBA thinks different

I'll ignore every "NBA argument". Realities in NBA and BB are completely different. And good things in NBA could be bad in BB. In NBA we have the same teams for long time, there are only 30 teams and we want every team could compete with others. In BB we have many users, new users and new manager could join in every moment.
There is no differnce in this sence.
1) Having several divisions does not affect the efficiency. How does it?
2) This will do just that allow them to compete - instead being able to invest all money gain due to season's differencial, the team that will invest more (by definiton above the cap) will pay for the league (meaning those who has less on that league), and by definition will make the game more competative.

This Post:
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201579.53 in reply to 201579.42
Date: 11/7/2011 3:42:59 PM
Overall Posts Rated:
105105
1) As you are only being argueing against the first systme suggested and ignoring the second, I'll repeat it;
"Reset all team's assets every few seasons."


Great. Let's destroy all semblance of long term planning and make this an instant gratification game instead because we somehow want the newer users to compete quickly.
No, it does not destroy it.
The teams that started on those early seasons are at the same state - no change on seats, etc.
Even a marathon ends after 42 KMs, and a new one starts afterwards.

You will bother doing the same, as it doesn't mean that it will be reset each seasons.
Let's say that teams on DIV-I does not bother of training players from scratch.
They are no longer planing which seats to built, when, and on what expense.
This points that the marathos had long ago ended.

We are saying the good newer teams eventually get to the top, a check of my local league will tell you that it happens. All it takes is time and planning, elements that a lot of people do not possess.
I already gave two examples of leagues that I have checked.
I'm not going to take a look on another.

What you are basicaly suggesting is to play monopoly after one side already has the all city in his hands. And for several seasons.
What is the fun in that?
How is it competative?

Last edited by Pini פיני at 11/7/2011 3:43:37 PM

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