I hear you bro, dunno why coaches can't understand that we want 48 frickin minutes not 46 or 47. I guess that's the problem about this game being inspired from sHatTrick and how they do training there. Solution might be to lower the minutes required for 100% training to 45 (or 43 even, considering that's all you can get from a walkover).
As a side note, it's strange, I hated sHatTrick yet this game is very similar and I love it. Probably the fact that the seasons are shorter and contain more games. And that players need more than one skill each to be good. And that the matches themselves seem to be played out like actual matches instead of just being bits of data and skills thrown into a blender. I could come up with more reasons if you want?