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A+ grade rating PF's Weekly salary is only 3439

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This Post:
22
230793.3 in reply to 230793.1
Date: 11/27/2012 9:19:57 AM
Overall Posts Rated:
774774
High JS+JR and high IS+ID. Do you want to pay $5000 a week for that? Take the bargain price.

If you remember me, then I don't care if everyone else forgets.
This Post:
00
230793.4 in reply to 230793.3
Date: 11/27/2012 9:56:52 AM
Overall Posts Rated:
157157
The same for all poor players. Not just new ones. 25 years old.

Random all-around poor player from the market.

Weekly salary: $ 4 691
Age: 25
Height: 6'9" / 206 cm
Potential: star
Game Shape: respectable
Jump Shot: mediocre Jump Range: respectable
Outside Def.: mediocre Handling: respectable
Driving: average Passing: average
Inside Shot: respectable Inside Def.: respectable
Rebounding: respectable Shot Blocking: respectable
Stamina: respectable Free Throw: sensational

Experience: awful

From: Tangosz

This Post:
00
230793.6 in reply to 230793.5
Date: 11/27/2012 11:25:26 AM
Overall Posts Rated:
573573
Interesting. I wonder if it's related to the fact that their DMI is equal to 0, similar to brand new draftees. Maybe this was a special method to apply a different salary adjustment to the new crops of draftees.

My ~5K players who had non-zero DMI did not have salary reductions. In fact, they had slight salary increases.

This Post:
00
230793.8 in reply to 230793.6
Date: 11/27/2012 12:39:26 PM
Overall Posts Rated:
102102
I don't think it is related to DMI. I have a player that was about a 2.5k player last year that's 1.6 now.

http://www.buzzerbeater.com/player/26040219/overview.aspx

From: Tangosz

This Post:
00
230793.9 in reply to 230793.7
Date: 11/27/2012 1:05:08 PM
Overall Posts Rated:
573573
.I think its overall drop in players salary is in question here.


right, which is why I don't understand the fact that my two 5K veterans saw a salary increase. perhaps it means that the salary rise from just 6-7 to 8-9 is steeper than previously expected.

This Post:
00
230793.11 in reply to 230793.10
Date: 11/27/2012 3:07:45 PM
Overall Posts Rated:
4545
Definitely...I noticed this with my 4 star 4 potential PG. His salary was at $2,300 and I thought I got gypped for a minute. Then I looked at his skills and realized that they were in proportion with a previous 4 star recruit, the salary just dropped. Wonder what the Welcome to S22 will say about this.

I think I noticed this a bit last year, FYI, with my "division 5 cup buster" squad. I keep 3 players on my roster who are meant for beating up on inactives or new teams in the cup. They are well rounded with a few key skills at STRONG (8) so they have a leg up on randomly generated players. I don't have to worry about resting starters or bench players in league play when I see an inactive as my next cup opponent.

Last year I noticed their salary dropped from 5-6k to 3-4k. I think its a move in the right direction. I can now justify keeping a few "cup buster" players long term (and maybe even training them) because they will be cheap as well as useful. Before it was sort of a cross roads thing...yes they are better than signing randoms every year, but they are also inflated my salary after the cup.

Last edited by Alan Ellis at 11/27/2012 3:08:34 PM

This Post:
00
230793.12 in reply to 230793.11
Date: 11/27/2012 3:42:56 PM
Overall Posts Rated:
774774
Theory so far is that training the player at all, you will lose the lower salary adjustment. We'll have to wait and see.
Good cup strategy though.

If you remember me, then I don't care if everyone else forgets.
This Post:
33
230793.13 in reply to 230793.12
Date: 11/27/2012 4:06:55 PM
Overall Posts Rated:
172172
I thought I read something some time ago that while the player salaries had been decreasing, the salaries for rookies were still computed using the "old" method, resulting in the new players having inflated salaries. Maybe now they've also corrected the starting salaries for rookies.

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