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best SF build at perennial allstar potential

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From: er1k

This Post:
00
271440.24 in reply to 271440.21
Date: 7/15/2015 2:23:48 PM
Berlin Street Style
III.1
Overall Posts Rated:
7676
You could not be more wrong.

My current SF has high DR/HA and rather low PA. That's what I don't like about him (and I was the one developing him, doh!).
I think he has a lot of turnovers because he is used on offense a lot. There are only 2 decent scorers on my team and he is one of them. A lot of the offense will run through him and thus he will have more TOs than others.

This Post:
00
271440.25 in reply to 271440.24
Date: 7/15/2015 8:27:59 PM
Overall Posts Rated:
621621
I trained my allstar to

11/12
12/12
13/10
13/11
9/10

113 skills, probably can squeeze few more skills in, end build should be

12/12
12/13
13/11
13/11
9/11

I guess pallstar can reach some 125 skills, maybe more if you really pump up SB

From: picia

This Post:
00
271440.30 in reply to 271440.29
Date: 7/16/2015 4:27:03 AM
Overall Posts Rated:
234234
Two words about driving/handling - it really helps with elastic effect in training other outside skills, which I'm gonna do shortly after I will put some more skills in SB.

It will be something like
12 12
5-7 12

That will put him into PF salary formula and leave some space for outside skills.

Than moving towards JR, Passing, OD.

In the end some free IS and low cap-consuming for a guard ID and SB.

I should and up with something like 122-125 TSP with salary in the area of 40k. Looks good for me :).


Last edited by picia at 7/16/2015 4:27:55 AM

This Post:
00
271440.32 in reply to 271440.31
Date: 7/16/2015 7:59:32 PM
Overall Posts Rated:
14901490
Seems rather optimistic for a PAS.

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