5) Explain to the US community that this is the new way you get a player on U21. U21 will be about rewarding managers who are on track and helping create these players. Monoskill monsters won't be getting on the U21 team much anymore, because the U21 team's focus is no longer on winning games for its own sake, it's about developing NT talent.
How excited are people going to be to get one of their players onto a u21 team that isn't very competitive, doesn't make worlds, and which is known to be nothing more than an honorary reward?
I'm all for the u21 team helping the NT, of course, but I'm not sure why that has to be mutually exclusive to fielding the best team possible and trying to win. I mean, in a best case scenario, any u21 team is going to have at most 2-3 future NTers on it. (Assuming the NT carries 18 players, say, ages 23-35, that's <1.5 per draft class). I think it should be possible to find the few u21'ers that really have a shot and help them, while still fielding a full team that can win.
Here's a question I'd pose to everyone though: in the last cycle, we had some fantastic success in qualifying, followed by some disappointment at worlds (not really surprising given the different talent levels). One option to balance this out would be to try to get some 20yo's more playing time during qualifying, so they have a higher enthusiasm come time for worlds. Which of these would best match your view on the issue:
(A) We should use primarily 20yo's during qualifying, since we don't know which ones are going to be most important for worlds, so we want to get increased enthusiasm for as many options as possible.
(B) We should include the X most promising 20yo's during qualifying and get them as much playing time as possible. (What would X be?)
(C) We should add only exceptional 20yo's that are sure-things for the world's roster, but get them as much playing time as possible.
(D) We should add only exceptional 20yo's that are sure-things for the world's roster, but only play them in easy games, or after we've clinched.
(E) Enthusiasm isn't worth sacrificing performance for. Using 20yo's at all will reduce (by whatever small amount) the chances of making worlds, and the payoff isn't worth that.
(F) Something else.
To be clear, I'm not just talking about having them on the roster (as that doesn't help enthusiasm), but actually playing (and probably starting) them.