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Reverse Patient

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This Post:
00
314968.15 in reply to 314968.5
Date: 6/6/2022 2:03:39 PM
Wasted Potential
II.1
Overall Posts Rated:
465465
Second Team:
Hazards to Society
Is there any resources for finding out the usage rates in each offense?


I'm actually unsure if anyone has looked at these before. I would think so. If not then I would be willing to start looking at getting that data together.

This Post:
00
314968.17 in reply to 314968.16
Date: 6/6/2022 5:55:35 PM
Wasted Potential
II.1
Overall Posts Rated:
465465
Second Team:
Hazards to Society
I don't think that would be necessary, but I'll reach out if I start looking at usage rates later.

This Post:
00
314968.20 in reply to 314968.18
Date: 6/8/2022 1:57:14 PM
BC "EDI"
III.6
Overall Posts Rated:
295295
Second Team:
Actually a great training facility
You read half a sentence and comment.

Biggest salary in SG position... SG.

This Post:
00
314968.22 in reply to 314968.21
Date: 6/8/2022 4:34:32 PM
BC "EDI"
III.6
Overall Posts Rated:
295295
Second Team:
Actually a great training facility
I didin't modify, I explained.

You don't believe me, fine. And it is accurate.

This Post:
44
314968.25 in reply to 314968.24
Date: 6/18/2022 2:17:57 AM
Zero Gravity
II.3
Overall Posts Rated:
185185
Second Team:
Ground Zero
They had different defenders.
Patient is looking for the biggest mismatch. One game it was for your player A, another game it was for your player B.
Also if you have a relatively equal squad, then patient will not bring this "magic" distribution in terms of shots, it will be more spread out.

If you need some sort of guide lines for reverse patient:
- unbalanced squad set up works best (so you have one really good shooter and the rest of the team is just average)
- you assign your best shooter to C which "potentially" will cause the biggest mismatch (usually C has less OD and so your JS + JR + DR combo can shine)

Sz.

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