And what does that have to do with the price of tea in China?
I think this has been raised before, although it may have been in respect to player ratings (which don't appear to be a problem now.) In any case, there's no way I would ever find it.So, it looks like match ratings are much too high for overtime games. It becomes really clear when you look at something like this 6-OT game from a month ago: (4578708). Those teams were not of the quality to put up those kinds of ratings.It's almost like the match ratings are calculated by having some variable associated with that rating accumulating throughout the game, but not actually dividing it by the length of the game to get a rate. (Which is usually ok since 95% of the games are the same length.)
The result would still not be comparable, because if your players are tired in overtime you will get a lower mean in OT games than in regular length ones, only the difference will be even slightly harder to understand.
this could be changed (your suggestion) to make the team ratings the mean rather than the integral. The result would still not be comparable, because if your players are tired in overtime you will get a lower mean in OT games than in regular length ones, only the difference will be even slightly harder to understand.