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Unusual situation - Game engine change?

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282229.1
Date: 9/17/2016 7:51:17 AM
Overall Posts Rated:
77
Greetings.

In my last Tournament game something unusual happened. I was going to play a weaker team so I decided to rest some of my best players. Still I included one of them as a started and another one as as a backup, just to be safe. I use the usual tactics ("Strictly Follow Depth Chart" and "Sit Them") which normally result in ~30-40 minutes played by the starters and ~10-20 to the backups.

In this particular game, the backups were simply ignored and remained in the bench for the entire game, the starters player all the 48 minutes, which never happened before (that I remember).

So, I was winning by 18 in the start of the 4th quarter, but end up losing by 1 point after (probably) a physical melt down of my starters after playing all 48 minutes.

My question is why the completely different outcome of the game engine in terms of playing time almost ignoring the backup players? Was there any recent change in the game engine that I'm unaware? Did anyone ever had a similar situation?

The game in question:
http://www.buzzerbeater.com/match/92943895/boxscore.aspx

Last edited by Weakling at 9/17/2016 7:51:41 AM

From: Weakling

To: Foto
This Post:
00
282229.3 in reply to 282229.2
Date: 9/18/2016 7:10:35 PM
Overall Posts Rated:
77
One has mediocre stamina, the others have proficient.

From: Weakling

To: Foto
This Post:
00
282229.5 in reply to 282229.4
Date: 9/20/2016 7:23:39 PM
Overall Posts Rated:
77
The one with mediocre stamina had only a reserve... Al right then, it makes some sense. I guess it was my mistake and a little bad luck.

Thanks for the explanation.

This Post:
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282229.6 in reply to 282229.3
Date: 9/21/2016 3:12:03 PM
Overall Posts Rated:
596596
You have four players with proficient stamina? Holy cow, that is high.