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Suggestions > Free Throw skill adjustment

Free Throw skill adjustment

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This Post:
11
308050.1
Date: 02/06/2021 01:57:57
Kira Kira Koseki
III.6
Overall Posts Rated:
773773
Second Team:
Yubi Yubi
The training court facility has turned it into a formality that any trainee can eventually reach 15+ and even 20+ FT rating, numbers you would seldom see in the past. Whilst I have a hunch that free throw percentages have been tuned down in the GE to compensate, that still might not be enough in the top leagues, as more players who were drafted after the training court addition reach their prime.

My proposal would be to place a cap on Free Throw rating, so that it cannot exceed a players Jump Shot* rating at any given time. Most well trained players would still be good shooters, but short of some highly inefficient builds salary wise, no-one would be shooting 100%, and the overall percentages would be more well balanced for top flight play.

The only drawback is that this might make the training court a bit under-powered for it's weekly cost, so I also propose a review of the weekly costs of arena facilities in general (I haven't seen a reason to invest in anything other than the Gym and Training Court as it stands).

*Alternatively, whichever skill is higher out of Jump Shot OR Jump Range.

This Post:
00
308050.4 in reply to 308050.3
Date: 02/13/2021 06:07:08
Overall Posts Rated:
305305
You are not a basketball fan. You have described the real basketball distribution of FT shooters so you are supporting the sugestion, just you don't realize. Do you know Who Shaquille O'Neal was?

This Post:
00
308050.5 in reply to 308050.3
Date: 02/13/2021 10:46:10
Kira Kira Koseki
III.6
Overall Posts Rated:
773773
Second Team:
Yubi Yubi
Not sure why this is necessarily a problem. 2-3 JS, even in lower divisions, usually means the player has been mistrained and/or should be trained in Jump Shot anyway. And if we're trying to offset any remaining advantage inside tactics might have in the GE post shooting tweak, we should indeed target the free throws that result from taking inside shots.

And hopefully buff shooting percentages across the board too, but let's tackle the game balance and realism one issue at a time...

Last edited by Jay (OTT) at 02/13/2021 10:46:26

This Post:
00
308050.7 in reply to 308050.6
Date: 02/13/2021 11:09:56
Kira Kira Koseki
III.6
Overall Posts Rated:
773773
Second Team:
Yubi Yubi
And why should we even care about bailing out managers who trained their players poorly? The only place where such monoskilled players should even exist is at U21 level, where they need all the primaries they can get to make the team. Not training the proper secondaries after that is a PEBKAC error.

EDIT: Okay, I do think there is some room for improvement here to help lower division players. Perhaps make it so that the FT cap cannot be lower than 5 (Mediocre) even if JS is lower.

Last edited by Jay (OTT) at 02/13/2021 11:14:30

This Post:
00
308050.9 in reply to 308050.8
Date: 02/14/2021 12:19:26
Overall Posts Rated:
305305
OK, so let's keep two ridiculous features of the game
1) Centers with JS=2 and FT=20
2) Centers with TSP=85 making 150k each week.
because one is good and the other one is bad for the centers, and they compensate each other.
why not? I makes sense, right?

No, not at all.
I am not expecting that to happen, but the sensible thing to say is SOLVE BOTH!